Making graphics for games

Apparently, this blog has been dead for a while.

This was caused mainly by my work on my thesis project, which is now complete as far as the thesis is concerned (though the project still needs some work).

Right now, however, most of my free time is invested in working on what is supposed to be an introductional course/subject into game development for UPJS (still not set in stone), consisting of a number of high-level independent talks/workshops that can be given in any order.

To ensure the talks are at least a bit non-crap I’m going to ‘test’ some of them in local events. The first such test has occured a week ago in the v01d hackerspace.

As usual, the slides are both presentation slides and tutorial material to be viewed by the student.